The Midlands Low Magic Sandbox Setting is officially available as a PDF via DrivethruRPG for $10.
The Midlands PDF is 365 pages of low magic, low prep, customisable sandbox, in a “points of light” medieval fantasy realm. The setting is written for the Low Fantasy Gaming RPG system Free PDF link, but is easily adapted to any fantasy RPG.
The Midlands is half setting, half DIY toolkit (per the Contents preview on DrivethruRPG); filled with tables and tools to assist the GM to run an improvised sandbox, including fifty Adventure Frameworks to sprinkle around the region (mini adventures with enough meat to kickstart an adventure, but enough flexibility to expand/adapt to player choices).
The Midlands’ main themes include:
Humanity shelters behind six isolated, walled cities, struggling for opportunity.
One hundred leagues of trackless wilderness, plagued by skorn, thuels, & monstrous beasts.
Sorcery was not meant for mortals; magic is rare, dark, & inherently dangerous.
Deities are ineffably distant; offering no miracles, nor intervening in the world in any obvious way.
Despite the dangers, the wilds beckon with crumbling ruins, lost treasures, & forgotten secrets.
High resolution images of the Region Map, Six City Maps, 1st level Pregens and Illustrated Character Sheets are available for free download via the Low Fantasy Gaming RPG site.
Open Game Content
For those interested in publishing related materials, the vast majority of the Midlands is designated Open Game Content under the OGL.
For those interested in a physical book, I expect those to be available via Lulu in late December (because Lulu prints in Australia, I can get the proofs quicker), and DrivethruRPG in early 2018.
Cover art copyright 2017 Daniel Comerci, used with permission.
Interior art copyright 2017 Maciej Zagorski The Forge Studios LLC, Eric Lofgren and Daniel Comerci, used with permission.
8 thoughts on “Midlands Low Magic Sandbox Setting PDF”
Totally buying it! Also, I have a question, reading cure minor wounds and blindness spells I see the term “reversal”. What does that mean? Are cure and inflict wounds different spells? Or are those different uses for the same spell?
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Excellent to hear Zeque! As for those spells, reversing them is a different use of the same spell. Hope this helps.
Awesome. Thanks. Are there any other reversal spells? Already bought the setting. I didn’t work today… I read the whole morning 🙂
Haha I certainly endorse gaming over working. Pretty sure the only other reversal spells are Cure Serious Wounds, Flesh to Stone and Transmute Rock to Mud.
Thanks, I searched for the word “reversal” and found only Cure Light Wounds and blindness. I see that Cure Serious wounds does not says it can harm people. Flesh to stone and Rock to Mud say those are reversible on the wording.
Also, a friend who started to play last friday sayd he does not want to play certain big brand game anymore, he want to play LFG.
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Yes true on Cure Serious Wounds, but because it is identical to Cure Light Wounds (except 4d8) it can be reversed too. And happy to hear that from your friend :DD
Any news on the Lulu print version?
Hopefully available very soon Griffin, just waiting on the latest proof. I had to tweak some images for printing.